Introduction to Video Games - COMP111
Video games provide the only real example of the promise of interactive entertainment held out by modern technologies. Video games provide a rapidly growing form of entertainment and are also used for educational and business purposes. This unit provides an introduction to the design and study of computer and console games. Topics covered include: the history of games; the cultural and aesthetic study of games; and the game development process. The assessment includes a project using a game development package.
Credit Points: | 3 |
When Offered: | S2 Day - Session 2, North Ryde, Day |
Staff Contact(s): | Computing staff |
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NCCW(s): | INFO111, MAS111 |
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Assessed As: | Graded |
Offered By: | Department of Computing Faculty of Science and Engineering |
Course structures, including unit offerings, are subject to change.
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