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Bachelor of Information Technology - Games Design and Development

INTE05

Faculty:
Faculty of Science
Department:
Department of Computing
Award:
Bachelor of Information Technology - Games Design and Development (BIT-GDD)
Study Mode:
Full-time, Part-time
Attendance Mode:
Internal
Candidature Length:
Full-time: 3 years
Study Period Offerings:
Session 1 (March), Session 2 (August)
General requirements:
Minimum number of credit points for the degree 72
Minimum number of credit points at 200 level or above 42
Minimum number of credit points at 300 level or above 18
Completion of a designated People unit
Completion of a designated Planet unit
Completion of other specific minimum requirements as set out below
Note:
Students must complete one designated People unit and one designated Planet unit. One of those units must be taken outside the Department administering the program of study which the student is admitted to, and the other unit must be taken outside the Faculty administering the program of study which the student is admitted to. Units which are already a required unit of the student's program of study will not satisfy the People unit requirement or Planet unit requirement.

In order to graduate students must ensure that they have satisfied all of the general requirements of the award: see the general requirements listed above.

Specific minimum requirements:

Credit points

100 level

Required
3
Introduction to Computer Science (3)
 
Required
3
Fundamentals of Computer Science (3)
 
Required
3
Discrete Mathematics I (3)
 
Required
3
Introduction to Systems Design and Data Management (3)
 
Required
3
Introduction to Digital Media (3)
 
Required
either
or
 
Introduction to Video Games (3)
 
3
Introduction to Video Games (3)
 

200 level

Required
3
Algorithms and Data Structures (3)
 
Required
3
Object-Oriented Programming Practices (3)
 
Required
3
Software Engineering (3)
 
Required
3
Game Design (3)
 
Required
3
Discrete Mathematics II (3)
 
Required
3
Cybercultures (3)
 
Required
3cp from
 
Data Communications (3)
 
 
Web Technology (3)
 
3
Screenwriting: An Introduction (3)
 

300 level

Required
3
Videogames Project (3)
C
Required
3
Computer Graphics (3)
 
Required
3
Modelling and Animation (3)
 
Required
3
Critical Games Studies (3)
 
Required
either
or
 
Knowledge Systems (3)
 
3
Computer Networks (3)
 
Required
3cp from
 
Knowledge Systems (3)
 
 
Computer Networks (3)
 
 
Advanced Interactivity (3)
 
3
Sound, Image and Interactive Media (3)
 

Balance of credit points required:

 
 
15
Electives

TOTAL CREDIT POINTS REQUIRED FOR THIS PROGRAM

72
Note:
Units marked with a C are Capstone units.