Bachelor of Information Technology - Games Design and Development
INTE05
Faculty:
Faculty of Science
Department:
Department of Computing
Award:
Bachelor of Information Technology - Games Design and Development (BIT-GDD)
Study Mode:
Full-time, Part-time
Attendance Mode:
Internal
Candidature Length:
Full-time: 3 years
Study Period Offerings:
Session 1 (March), Session 2 (August)
General requirements:
Minimum number of credit points for the degree | 72 |
Minimum number of credit points at 200 level or above | 42 |
Minimum number of credit points at 300 level or above | 18 |
Completion of a designated People unit | |
Completion of a designated Planet unit | |
Completion of other specific minimum requirements as set out below |
Note:
Students must complete one designated People unit and one designated Planet unit. One of those units must be taken outside the Department administering the program of study which the student is admitted to, and the other unit must be taken outside the Faculty administering the program of study which the student is admitted to. Units which are already a required unit of the student's program of study will not satisfy the People unit requirement or Planet unit requirement.
In order to graduate students must ensure that they have satisfied all of the general requirements of the award: see the general requirements listed above.
Specific minimum requirements:
Credit points
100 level
200 level
Required
3cp from
Data Communications (3)
Web Technology (3)
3
Screenwriting: An Introduction (3)
300 level
Required
3cp from
Knowledge Systems (3)
Computer Networks (3)
Advanced Interactivity (3)
3
Sound, Image and Interactive Media (3)
Balance of credit points required:
15
Electives
TOTAL CREDIT POINTS REQUIRED FOR THIS PROGRAM
72
Note:
Units marked with a C are Capstone units.