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Introduction to Video Games - COMP111

Computer games provide the only real example of the promise of interactive entertainment held out by modern technologies. Computer games provide a rapidly growing form of entertainment and are also used for educational and business purposes. This unit provides an introduction to the design and study of computer games. Topics include: the history of games; the cultural and aesthetic study of games; the game development process; and the use of games in education. The assessment includes a project in game modification (known in the industry as 'modding').

Credit Points: 3
When Offered:

S2 Day - Session 2, North Ryde, Day

Staff Contact(s): Computing staff
Prerequisites:

 

Corequisites:

NCCW(s): INFO111, MAS111
Unit Designation(s):

Science

Information Technology

Unit Type:
Assessed As: Graded
Offered By:

Department of Computing

Faculty of Science

Timetable Information

For unit timetable information and session dates for external offerings please visit the Timetables@Macquarie Website