This is archived information!
Search current Handbook for current unit information.
Computer Graphics - COMP330
This unit is the study of pictures, images and animations generated by computers, as well as tools used to produce these pictures. This unit introduces the mathematical foundations of computer graphics, examines how to model three-dimensional objects, introduces techniques for creating animations, and explores how realistic scenes are rendered. Practical work involves using a graphics library, such as OpenGL, under Unix or Windows platforms.
| Credit Points: | 3 |
| When Offered: | S1 Day - Session 1, North Ryde, Day |
| Staff Contact(s): | Computing staff |
| Prerequisites: |
39cp including ((COMP225 or COMP229) and (DMTH137 or DMTH237)) |
| Corequisites: | |
| NCCW(s): | |
| Unit Designation(s): | |
| Unit Type: | |
| Assessed As: | Graded |
| Offered By: | Department of Computing Faculty of Science and Engineering |
Timetable Information
For unit timetable information and session dates for external offerings please visit the Timetables@Macquarie Website.


