2010 Course Handbook
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INFO111: Computer Games
Computer games provide the only real example of the promise of interactive entertainment held out by modern technologies. Computer games provide a rapidly growing form of entertainment and are also used for educational and business purposes. This unit provides an introduction to the design and study of computer games. Topics covered include: the history of games; the cultural and aesthetic study of games; the game development process; and the use of games in education. The assessment includes a project in game modification (known in the industry as 'modding').
| Credit Points: | 3 |
| Contact Hours: | 4 |
| When Offered: | D2 - Day; Offered in the second half-year |
| Staff Contact(s): | Computing and Education staff |
| Prerequisites: | |
| Corequisites: | |
| NCCW(s): | MAS111 |
| Unit Designation(s): | |
| Assessed As: | Graded |
| Offered By: | Department of Computing |
Timetable Information
For unit timetable information please visit the Timetables@Macquarie Website .
