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2010 Course Handbook

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INFO111: Computer Games

Computer games provide the only real example of the promise of interactive entertainment held out by modern technologies. Computer games provide a rapidly growing form of entertainment and are also used for educational and business purposes. This unit provides an introduction to the design and study of computer games. Topics covered include: the history of games; the cultural and aesthetic study of games; the game development process; and the use of games in education. The assessment includes a project in game modification (known in the industry as 'modding').

Credit Points: 3
Contact Hours: 4
When Offered:

D2 - Day; Offered in the second half-year

Staff Contact(s): Computing and Education staff
Prerequisites:

Corequisites:

NCCW(s): MAS111
Unit Designation(s):

Science

Information Technology

Assessed As: Graded
Offered By:

Department of Computing

Timetable Information

For unit timetable information please visit the Timetables@Macquarie Website .