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Master of Creative Industries

CRIN19MTV1

Faculty:
Faculty of Arts
Award:
Master of Creative Industries (MCrInd)
Admission Requirement:
• Australian level 7 bachelor's qualification or recognised equivalent in relevant field
• GPA of 4.0 (out of 7.00) or overseas equivalent
English Language Proficiency:
Academic IELTS of 6.5 overall with minimum 6.0 in each band, or equivalent
Study Mode:
Full-time, Part-time
Attendance Mode:
Internal
Candidature Length:
Full-time: 1 year - 1.5 years depending on RPL granted
Commencement:
North Ryde — Session 1 (25 February 2019)
North Ryde — Session 2 (29 July 2019)
Volume of Learning:
Equivalent to 1.5 years
General requirements:
Minimum number of credit points at 800 level or above 48
Completion of other specific minimum requirements as set out below

In order to graduate students must ensure that they have satisfied all of the general requirements of the award.

Specific minimum requirements:

Credit points

800 level

Required
4
Creative Entrepreneurship (4)
 
Required
4
Digital Media Strategies (4)
 
Required
4
The Creative Industries (4)
 
Required
8
Creative Production Portfolio (8)
 
Required
28cp from
 
Digital Audio/ Radio Production (4)
 
 
Interactive Communication (4)
 
 
Social Media (4)
 
 
Storytelling Techniques (4)
 
 
Non-Fiction Screen Media (4)
 
 
The Art of Recording (4)
 
 
Music Production (4)
 
 
Writing the Real (4)
 
 
Performance Practices (4)
 
 
Screen Investigations (4)
 
28
Recognition for prior learning on admission (up to 16cp)*

TOTAL CREDIT POINTS REQUIRED FOR THIS PROGRAM

48
Note:
* Students are assessed on admission for Recognition for Prior Learning (RPL). If eligible RPL will be granted as a block of 4cp, 8cp, 12cp or 16cp as applicable.
AQF Level Level 9 Masters by Coursework Degree
CRICOS Code 077335G
Overview and Aims of the Program The Master of Creative Industries is a professionally focused program that prepares graduates for a career in 21st century media environments. It addresses the skills required to meet the challenges associated with a rapidly shifting professional context that is increasingly focused on digital production, distribution and audience engagement strategies. The program allows students to focus on either non-fiction and narrative writing, or sound and music production, or screen production, or performance, or creative industries and arts management, and addresses the current skills required for professional industry-level production.
Graduate Capabilities

The Graduate Capabilities Framework articulates the fundamentals that underpin all of Macquarie’s academic programs. It expresses these as follows:

Cognitive capabilities
(K) discipline specific knowledge and skills
(T) critical, analytical and integrative thinking
(P) problem solving and research capability
(I) creative and innovative


Interpersonal or social capabilities
(C) effective communication
(E) engaged and ethical local and global citizens
(A) socially and environmentally active and responsible

Personal capabilities
(J) capable of professional and personal judgement and initiative
(L) commitment to continuous learning

Program Learning Outcomes By the end of this program it is anticipated you should be able to:

KNOWLEDGE AND UNDERSTANDING
1. describe the structure and operation of the creative media industries in a global context (K, T, A)
2. differentiate between a range of approaches to production, distribution and audience engagement (K, T, I)
3. demonstrate an effective understanding of creative media project design and management (K, P, I, C, L)
4. describe and differentiate between a range of different creative entrepreneurship strategies (K, T, P, I)
5. demonstrate a critical understanding of contemporary production approaches and aesthetics (K, T, P, E)

SKILLS AND CAPABILITIES
6. conceive, produce and deliver creative projects to professional standards across a range of platforms (K, T, P, I, J)
7. collaborate with team members in creative media project contexts (C, E, A, J)
8. conduct professional research appropriate to creative media projects (K, T, C, E, J)
9. document, describe, and evaluate creative media projects in effective ways (K, T, P J, L).
Learning and Teaching Methods The program embraces a broad range of learning and teaching methods. These include:
o lectures (both face to face and ilearn)
o tutorials
o seminars and masterclasses
o in studio practical classes
o computer lab based software teaching
o independent project work - major and minor productions supervised by academic staff.

The program deploys authentic learning models across a suite of production based subjects. Students learn and complete projects using industry standard technology platforms, observing professional media workflows and practices.

Project work also provides collaborative group work opportunities, where students learn to work on production projects in teams that model industry structures.
Assessment The course draws upon a range of formative and summative assessment types and approaches. These include:
o Written assignments that target critical and analytical skills.
o Production assignments that target creative media skills. These assignments also assess a student's capacity to write clearly and reflectively about their creative media projects.
o Written project proposal assignments that test students' skills in undertaking appropriate professional research for direct application to production projects.
o Project and business plans.
o Media skills testing (in studio or online).
o Online quiz assessments.
o Presentations.
o Participation - students are assessed on their contributions in seminars and online forums.
Recognition of Prior Learning

Macquarie University may recognise prior formal, informal and non-formal learning for the purpose of granting credit towards, or admission into, a program. The recognition of these forms of learning is enabled by the University’s Recognition of Prior Learning (RPL) Policy (see www.mq.edu.au/policy) and its associated Procedures and Guidelines. The RPL pages contain information on how to apply, links to registers, and the approval processes for recognising prior learning for entry or credit.


Information can be found at: https://mq.edu.au/rpl

Support for Learning

Macquarie University aspires to be an inclusive and supportive community of learners where all students are given the opportunity to meet their academic and personal goals. The University offers a comprehensive range of free and accessible student support services which include academic advice, counselling and psychological services, advocacy services and welfare advice, careers and employment, disability services and academic skills workshops amongst others. There is also a bulk billing medical service located on campus.

Further information can be found at www.students.mq.edu.au/support/

Campus Wellbeing contact details:
Phone: +61 2 9850 7497
Email: campuswellbeing@mq.edu.au
www.students.mq.edu.au/support/wellbeing

Program Standards and Quality

The program is subject to an ongoing comprehensive process of quality review in accordance with a pre-determined schedule that complies with the Higher Education Standards Framework. The review is overseen by Macquarie University's peak academic governance body, the Academic Senate and takes into account feedback received from students, staff and external stakeholders.

Graduate Destinations and Employability The course is highly professionally focused. It prepares students for careers (not limited to) as:
o self-producing musicians
o music producers
o composers
o audio engineers
o online content producers (screen, music, arts and beyond)
o screen producers
o directors
o editors
o multiplatform and interactive media producers
o screen writers
o online and social media writers
o production managers
o creative media entrepreneurs
o creative media marketing and promotion specialists
o arts and cultural administration
o government arts policies, or cultural attache
o public relations and advertising

The course is taught through production facilities that closely model industry standards, thus facilitating the movement of graduates into professional environments.
Assessment Regulations

This program is subject to Macquarie University regulations, including but not limited to those specified in the Assessment Policy, Academic Honesty Policy, the Final Examination Policy and relevant University Rules. For all approved University policies, procedures, guidelines and schedules visit www.mq.edu.au/policy.

Accreditation This is an Australian Qualifications Framework (AQF) accredited qualification.

Inherent requirements are the essential components of a course or program necessary for a student to successfully achieve the core learning outcomes of a course or program. Students must meet the inherent requirements to complete their Macquarie University course or program.

Inherent requirements for Macquarie University programs fall under the following categories:

Physical: The physical inherent requirement is to have the physical capabilities to safely and effectively perform the activities necessary to undertake the learning activities and achieve the learning outcomes of an award.

Cognition: The inherent requirement for cognition is possessing the intellectual, conceptual, integrative and quantitative capabilities to undertake the learning activities and achieve the learning outcomes of an award.

Communication: The inherent requirement for communication is the capacity to communicate information, thoughts and ideas through a variety of mediums and with a range of audiences.

Behavioural: The behavioural inherent requirement is the capacity to sustain appropriate behaviour over the duration of units of study to engage in activities necessary to undertake the learning activities and achieve the learning outcomes of an award.

For more information see https://students.mq.edu.au/study/my-study-program/inherent-requirements



2019 Unit Information

When offered:
S1 Day
Prerequisites:
Permission of Executive Dean of Faculty
Corequisites:
None
NCCWs:
HSC Chinese, CHN113, CHN148